Android sdk manager does not show packages to be installed

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Platforms

To build up an Android application, you have to install a minumum of one Android platform in the SDK Manager against which you’ll compile your application. Frequently, a form of the Android is going to be modified with bug fixes or any other changes, as denoted through the revision number. Below, you will find the discharge notes for every form of the woking platform and also the subsequent revisions towards the platform version.

Android sdk manager does not show packages to be installed1 Android sdk manager does not show packages to be installed

To determine which revision of the Android platform you’ve installed, make reference to the Installed Packages listing within the Android SDK Manager.
Android 4.2

Important: To download the brand new Android 4.2.x system aspects of the Android SDK Manager, you have to first update the SDK tools to revision 20 or later and restart the Android SDK Manager. If you don’t, the Android 4.2 system components won’t be readily available for download.

Revision 1 (November 2012)

Initial release. The machine version is 4.2.

Dependencies:
SDK Tools r20 or greater is needed.

Device Definitions

The woking platform includes the next device definitions to be used in creating Android Virtual Products within the AVD Manager:

Nexus 7 (7.3″, 800 x 1280, Large tvdpi screen)
Universe Nexus (4.7″, 720 x 1280, Normal xhdpi screen)
Nexus S (4.”, 480 x 800, Normal hdpi screen)
Google Android Nexus One (3.7″, 480 x 720, Normal hdpi screen)
10.1″ WXGA Tablet (1280 x 800, X-Large mdpi screen)
7.” WSVGA Tablet (1024 x 600, Large mdpi screen)
5.4″ FWVGA (480 x 854, Large mdpi screen)
5.1″ WVGA (480 x 800, Large mdpi screen)
4.7″ WXGA (1280 x 720, Normal xhdpi screen)
4.65″ 720p (720 x 1280, Normal xhdpi screen)
4.” WVGA (480 x 800, Normal hdpi screen)
3.7″ WVGA (480 x 800, Normal hdpi screen)
3.7″ FWVGA slider (480 x 854, Normal hdpi screen)
3.4″ WQVGA (240 x 432, Normal ldpi screen)
3.3″ WQVGA (240 x 400, Normal ldpi screen)
3.2″ QVGA ADP2 (320 x 480, Normal mdpi screen)
3.2″ HVGA slider ADP1 (320 x 480, Normal mdpi screen)
2.7″ QVGA slider (240 x 320, Small ldpi screen)
2.7″ QVGA (240 x 320, Small ldpi screen)

Android 4.1

Important: To download the brand new Android 4.1.x system aspects of the Android SDK Manager, you have to first update the SDK tools to revision 20 or later and restart the Android SDK Manager. If you don’t, the Android 4.1 system components won’t be readily available for download.

Revision 3 (October 2012)

Revision 2 (This summer 2012)

Revision 1 (June 2012)
Emulator Skins

The downloadable platform includes the next emulator skins:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)
WXGA720 (1280×720, extra-high density, normal screen)
WSVGA (1024×600, medium density, large screen)
WXGA800-7in (1280×800, high density, large screen) new
WXGA800 (1280×800, medium density, xlarge screen)

To check the application with an emulator that signifies the Nexus 7 tablet device, you may create an AVD using the new WXGA800-7in skin. For the best performance, make certain to allow graphics acceleration within the emulator configuration.
Android 4..3

Important: To download the brand new Android 4..x system aspects of the Android SDK Manager, you have to first update the SDK tools to revision 14 or later and restart the Android SDK Manager. If you don’t, the Android 4..x system components won’t be readily available for download.

Revision 3 (March 2012)

Revision 2 (The month of january 2012)

Revision 1 (December 2011)
Emulator Skins

The downloadable platform includes the next emulator skins:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)
WXGA720 (1280×720, extra-high density, normal screen)
WSVGA (1024×600, medium density, large screen)
WXGA (1280×800, medium density, xlarge screen)

Android 4.

Android 4., Revision 2 (December 2011)

Android 4., Revision 1 (October 2011)
Emulator Skins

The downloadable platform includes the next emulator skins:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)
WXGA720 (1280×720, extra-high density, normal screen) new
WSVGA (1024×600, medium density, large screen) new
WXGA (1280×800, medium density, xlarge screen)

To check the application with an emulator that signifies the most recent Android device, you may create an AVD using the new WXGA720 skin (this is an xhdpi, normal screen device). Observe that the emulator presently does not offer the new on-screen navigation bar for products without hardware navigation buttons, then when by using this skin, you have to use keyboard secrets Home for that Home button, ESC for that Back button, and F2 or Page-up for that Menu button.

However, because of performance issues within the emulator when running high-resolution screens like the one for that WXGA720 skin, it is recommended that you mainly make use of the traditional WVGA800 skin (hdpi, normal screen) to check the application.
Android 3.2

Android 3.2, Revision 1 (This summer 2011)
Emulator Skins

The downloadable platform includes the next emulator skin:

WXGA (1280×800, medium density, xlarge screen)

To learn more concerning how to develop a credit card applicatoin that shows and processes correctly on all Android-powered products, see Supporting Multiple Screens.
Android 3.1

Android 3.1, Revision 3 (This summer 2011)

Android 3.1, Revision 2 (May 2011)

Android 3.1, Revision 1 (May 2011)
Emulator Skins

The downloadable platform includes the next emulator skin:

WXGA (1280×800, medium density, xlarge screen)

To learn more concerning how to develop a credit card applicatoin that shows and processes correctly on all Android-powered products, see Supporting Multiple Screens.
Android 3.

Android 3., Revision 2 (This summer 2011)

Android 3., Revision 1 (Feb 2011)
Emulator Skins

The downloadable platform includes the next emulator skin:

WXGA (1280×800, medium density, xlarge screen)

Android 2.3.4

The sections below provide notes about successive releases from the Android 2.3.4 platform component for that Android SDK, as denoted by revision number. To determine which revision(s) from the Android 2.3.4 platforms are set up in your SDK atmosphere, make reference to the “Installed Packages” listing within the Android SDK and AVD Manager.

Android 2.3.4, Revision 1 (May 2011)
Emulator Skins

The downloadable platform includes some emulator skins which you can use for modeling the application in various screen dimensions and resolutions. The emulator skins are:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)

Android 2.3.3

Android 2.3.3, Revision 2 (This summer 2011)

Android 2.3.3, Revision 1 (Feb 2011)
Emulator Skins

The downloadable platform includes some emulator skins which you can use for modeling the application in various screen dimensions and resolutions. The emulator skins are:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)

Android 2.3

The sections below provide notes about successive releases from the Android 2.3 platform component for that Android SDK, as denoted by revision number. To determine which revision(s) from the Android 2.3 platforms are set up in your SDK atmosphere, make reference to the “Installed Packages” listing within the Android SDK and AVD Manager.

Android 2.3, Revision 1 (December 2010)
Emulator Skins

The downloadable platform includes some emulator skins which you can use for modeling the application in various screen dimensions and resolutions. The emulator skins are:

QVGA (240×320, low density, small screen)
WQVGA400 (240×400, low density, normal screen)
WQVGA432 (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)

Android 2.2

Android , Revision 3 (This summer 2011)

Android , Revision 2 (This summer 2010)

Android , Revision 1 (May 2010)
Emulator Skins

The downloadable platform includes some emulator skins which you can use for modeling the application in various screen dimensions and resolutions. The emulator skins are:

QVGA (240×320, low density, small screen)
WQVGA (240×400, low density, normal screen)
FWQVGA (240×432, low density, normal screen)
HVGA (320×480, medium density, normal screen)
WVGA800 (480×800, high density, normal screen)
WVGA854 (480×854 high density, normal screen)

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